Siege of Orgrimmar 02 · Fall of the Vale · MoP Classic 5.4.8
MoP Classic P5 The Fallen Protectors Guide
Three targets share combat progress but each enters Desperate Measures at 66%/33%; health push order and add kills must be unified.
Phase Goals
- Normal state:Balance damage by raid leader order, avoid ground, quickly dispel Shadow Word: Bane.
- Desperate Measures:Stop attacking other bosses and focus on clearing the current boss's adds.
- Finish:Kill the three bosses within a short time of each other to avoid an uncontrolled low-health phase.
Tank, Healer, and DPS Duties
- Tank:Rook faces away from raid; He turns before casting Gouge to avoid stun and threat chaos.
- Tank:During Desperate Measures, quickly establish threat on all newly spawned targets.
- Healer:Dispel Shadow Word: Bane quickly and anticipate the jump damage.
- Healer:When Mark of Anguish overlaps with Desperate Measures, arrange external damage reduction.
- DPS:Desperate Measures summons take priority over the boss; key interrupts follow the interrupt table.
- DPS:Multi-target classes control cleave to avoid accidentally pushing health thresholds.
Heroic Mode and WCL Review
- The three extra mechanics amplify positioning and target pressure; stay spread while leaving safe passing routes.
- The final kill window must be synchronized; save raid cooldowns for overlapping mechanics.
- Time difference for the three bosses reaching 66%/33%.
- Delayed dispels, duration of marks, add survival time, and damage to wrong targets.
Representative Timeline
- 0:00 Three-line opening:Establish interrupt rotation and baseline health of three targets.
- 0:37 First round of Calamity/Despair:Dispel from low stacks; mark relay; whole raid quickly enters bubble.
- 1:16 Second round of regular abilities:Tank turns back to Gouge or swaps; ranged stay spread.
- 1:53 Second Catastrophe:Don't trigger the next Despair phase during high stacks of Calamity.
- 2:13 Second Dark Meditation:Pre-place healing ground/mitigation; quickly kill barrier adds.
- 3:24 Final Round Calamity:Stop over-damaging targets, report health uniformly, and finish per raid leader's call.