Siege of Orgrimmar 07 · Gate of Vengeance · MoP Classic 5.4.8
MoP Classic P5 Kor'kron Dark Shaman Guide
The two bosses share health; a common strategy is to split the raid, handling ooze/poison mist and tornado/ash spatial pressure separately.
Phase Goals
- Establish field split:Pull both bosses to fixed areas per tactic, away from entrance and each other's mechanics.
- Ability stacking:As health drops, new abilities are continuously added; keep moving danger zones toward the edge.
- Below 25%:Raid cooldowns and personal mitigation cover continuously, kill before the room runs out.
Tank, Healer, and DPS Duties
- Tank:Tank swap on Rip stacks; move the boss away immediately when Wall of Ashes appears.
- Tank:Oozes are kited by designated tanks/players; do not drag them into melee or healer areas.
- Healer:Toxic Mist is a sustained targeted debuff; higher stacks require more external damage reduction.
- Healer:Top the raid before Falling Ash lands; after 25%, arrange a full healing chain.
- DPS:Strictly focus the assigned boss; ranged assist with controlling and killing oozes.
- DPS:Save burst for low-health phases; don't break assignments just to cleave shared health.
Heroic Mode and WCL Review
- Split-group tactics reduce mechanic overlap but increase each group's self-sufficiency; interrupts, dispels, and battle resurrections must be independent on both sides.
- At low health both sides are under high pressure simultaneously; coordinate raid cooldowns.
- Toxic Mist stacks and healing/damage reduction, Falling Ash hits.
- Ooze contact damage, Ash Wall/Tornado damage taken, and DPS difference between the two groups.
Representative Timeline
- 0:00 Establish side split:Confirm group sizes, dispels, and interrupts before the pull.
- 0:17 Poison Mist 1:Dispel/heal targeted; reserve slows and ranged AoE for oozes.
- 0:43 Jet 1:Watch the boss's facing and move away from the line; tanks maintain a movement path.
- 1:04 Ashen Wall 1:Walls hug old area edges; clear landing spots in advance and use raid cooldowns.
- 1:37 Combination cycle 2:Move to a new area every 32 seconds, controlling oozes so they don't pass through the group.
- 2:09 Combination cycle 3:Bloodlust, personal mitigation; rather stop DPS to reorganize route.