Priest · DPS · MoP Classic 5.4.8
MoP Classic P5 Shadow Priest Guide
Double DoT and Mind Blast reliably generate Shadow Orbs; after three orbs, use Devouring Plague and then Mind Flay: Insanity for burst.
Core resource:Mana · Shadow Orbs
Core Rotation
- Maintain Shadow Word: Pain and Vampiric Touch, use Mind Blast on cooldown to generate orbs, cast Devouring Plague at three orbs.
- During Devouring Plague, prioritize Mind Flay; don't let Divine Insight/Shadowy Apparition procs overflow.
- On multi-target, only apply DoTs to long-lived units; during execute, weave Shadow Word: Death based on health.
Mechanics and Opener
- Shadow Orbs:Mind Blast etc. generate, Devouring Plague consumes. Aligning three-orb Plague with buffs and target lifespan determines burst quality.
- Three DoTs:Shadow Word: Pain, Vampiric Touch, and Devouring Plague have different costs; multi-target must be filtered by lifespan.
- Mind Flay: Insanity:During Devouring Plague, empowered filler should be fully utilized within stationary windows, but don't channel through mechanics.
- -3 sec|Shadowfiend/Mind Spike-type preparations per build:Start summons and first-round resources early.
- -2 sec|Potion and pre-cast Vampiric Touch:Apply most important cast-time DoT immediately on pull.
- 0 sec|Shadow Word: Pain → Mind Blast:Complete proc sources and generate orbs.
- 3 orbs|Devouring Plague:Enter highest damage window with full resources.
- Disease uptime|Mind Flay/Insanity, procs and Mind Blast by priority:Cash in disease windows and continue building the next resource cycle.
Common Mistakes and WCL Review
- Don't keep using orb-generating abilities once Shadow Orbs are capped.
- Save instant casts and Shadow Word: Death before moving; don't do full cast setups on short-lived adds.
- Mind Blast delay, orb capping, and three-orb Plague ratio.
- Double DoT uptime, Insanity windows, and execute ability count.