Temple of Sethraliss — Retail Midnight WCL Guide

Temple of Sethraliss in Retail Midnight: public-log evidence for kill duration, deaths, incoming damage, targets and composition, with links to 3 sampled logs.

Sample and fight statistics

  • Ranking records / full logs: 20 / 3
  • Median duration (seconds): 1,796.8
  • Median deaths: 2
  • Median team damage taken: 411,482,284

Incoming ability share

  • Melee: 35.2%
  • Galvanized: 6.2%
  • Caustic Stomp: 5.7%
  • Swarming Sands: 5.6%
  • Burrowquake: 4.4%
  • Gust: 3.6%

Damage target share

  • Faithless Conscript: 10.4%
  • Sandswept Hunter: 5.9%
  • Snake: 5.5%
  • Lightning Serpent: 5.3%
  • Galvazzt: 5.1%
  • Sand-Sworn Rider: 4.9%

Composition

  • tanks: 1
  • healers: 1
  • melee: 1
  • ranged: 2
  • Arcane Mage: 18
  • Elemental Shaman: 18
  • Holy Paladin: 18
  • Blood DeathKnight: 18
  • Arms Warrior: 16
  • Demonology Warlock: 3
  • Restoration Shaman: 2
  • Brewmaster Monk: 1

Dungeon route

Median pulls / largest pull: 10 / 80

Adderis and Aspix → Merektha → Galvazzt → Avatar of Sethraliss

Review checks

Use the duration and death medians to select a comparable fight. Check mitigation and healing at the timestamps of the leading incoming abilities. Compare target allocation with the team's assignments; a damage share alone does not prove an individual mistake.

Sampled public logs

These are public speed-ranking samples, not universal strategy requirements. Team composition and phase timing vary.